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Old 07-03-2009, 09:19 AM   #1413 (permalink)
anvancy
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the main difference between console coding and PC coding is that,console graphics are coded such that they look awesome when viewed from a certain distance.normally LCDs and Plasmas require a certain distance to enjoy maximum clarity and stuff.

in the PC,80% of the time the viewing distance is merely in inches.so the concept here is to make everything fine.

a bad example of porting console to PC was mercenaries2.

PC is how you use it.Consoles are mainly entertainment centers.movies games masti magic.but there are people who have modded consoles and are running OS on that.

porting is a thing when console games are brought to the PC.control systems are changed and assigned,graphics are adjusted and other supporting systems are handled.Game companies earn a lot more through consoles rather than PC.so one can now see that through comparative analysis consoles have more releases than PC.

anvancy
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