A 512MB and 1GB card will yield same results while playing at similar resolutions. Now, unless and untill, u want to crank up the resolution, a 512MB card will in general provide better results. As for Why...I've already answered that in my previous post. Now if u dont know about Latencies...i suggest you study a bit about it.
See, Core always matters More; i.e. the Graphic Processing Unit.
Ok, tell me: What matters more: Your Pentium Quad Central Processing Unit or How many MB or GB of RAM you have? Huh?
Honestly answering, for General GPUs like 8600/8800/9800 series, sporting 1GB of vRAM is just another marketing tactics.
Thumb Rule: The more RAM just allows you to run Higher resolutions. And thats it. Dont expect faster frameates, unless and untill u have better GPUs to process all that large chunks of texture and fill rates with higher bandwidth.
See, i've said this again!

512MB is enough for any 20 inch monitor.
1GB is going to give you the same results if you play on 1280x1024 resolution. Plus, not many games utilizes that much of vRAM either.
Its when you start playing on huge 24-30 inch screens at 1920x1200 or 2560x1600 that 1gb of vRAM actually matters... But then again once you get that high, the GPU's on a GeForce 8 are definitely not capable of handling those huge chunks of data. Now, thats when you turn to GTX260s/GTX280s/9800 GTX+'s or even Radeon's 4870x2. (ie Better GPUs!)
GPU speed matters alot, but what matters the most is the number of transistors within the GPU. Search for that. The more you have, the more powerful your card is.
Dont worry about GDDR ram unless you have a giant hunk of a monitor.
And FYI, your system also allocates additional graphics memory called Graphics-Aperture by using your System RAM.
Ok, lets see... What would you prefer? "A Faster Car Engine or A Bigger Fuel Tank ?"
Look, the game and its settings will determine how much of the video card's memory is actually needed to hold the necessary data, and the memory speed determines how fast the data can be retrieved and sent to the core. The core/shaders will take that data and execute calculations based upon it. A manufacturer designs the GPU by keeping all the necessary credentials in mind. Just think, why the new G92 wasn't launched with 256MB of vRAM? huh? Instead it was launched with 512MB one. Which was integrated keeping all the essentials for the optimum gameplay experience.
A 1GB will be able to store more chunks of data, no doubt. But to process all that chunk of data, ofcourse more Core/Shader speed is required.
1 GB on a graphics card is only helpful if the actual application uses more than , say, 512 MB. Most recent games don't require more than 512 MB, or the Vram is fast enough to cope with the slight overheads. But there are certain games that do go over 512 MB, and do gain in performance with the additional frame buffer.
The increase in performance is not drastic though, it'll be more relative to that particular card, meaning a 1GB 8800GT should be better than a 512 MB 8800GT in certain particular cases only, but by no means will a 1 GB 8800GT be better than a 512 MB HD4850! Hope that gets my point through.




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